Added windows build support
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2
ui.go
2
ui.go
@@ -28,7 +28,7 @@ func NewProjectRow(project Project) fyne.CanvasObject {
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}
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icon := canvas.NewImageFromResource(projectIcon)
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icon.SetMinSize(fyne.NewSize(48, 48))
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icon.SetMinSize(fyne.NewSize(64, 64))
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nameLabel := widget.NewLabel(projectName + " / Unreal Engine " + project.Version)
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nameLabel.Alignment = fyne.TextAlignLeading
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